Month: March 2023

Accomplishments

I finished reading two books today, and I must say, I feel a great sense of accomplishment whenever I finish a book. It’s not like finishing a book is some rare occasion for me — I finish books all the time — but it still gives me great satisfaction, like I’ve really done something with my day to have finished a book.

Weirdly, I also find myself feeling very guilty when I plop down in bed and read during the middle of the day, like I’m some kind of radical or revolutionary, a la John and Yoko with their Bed Peace, just some layabout anarchist who should be working to earn her daily bread, but instead, I’m reading books and wasting time.

But then, when I finish the book, I feel as if I couldn’t have used my time any better. Finishing a book is SOMETHING. No matter how many books I finish, the satisfaction of turning the last page and closing the book will never be diminished. It’s a glorious feeling. A journey completed.

Anyway, I finished two books today, and in my defense, I had blocked off the day as a “vacation day” because I had been called for jury duty. I wasn’t selected to serve, but all that waiting before the selection process meant I could read my book, and then, when I got home and didn’t have any particular projects scheduled for the day, I opened the book back up and finished it. And then I picked up another one that I had been reading off and on, and finished that one too.

Thus, the day was a glorious success.

I Don’t Want to Be Social

My micro.blog experiment failed. I thought I could post using the free version, but it turns out my ability to post several things the past two days was some kind of glitch because when I tried to post today, it said I had to upgrade to the paid version.

I don’t begrudge the micro.blog folks for needing to make money. I need to make money too. But I also need to save money, and $60 a year might not seem like much, but that’s $60 I can put to use in a more beneficial way.

I don’t really like social media anyway. I like blogs. Blogs are cool. Blogs can be social, for sure, but they’re more about the exchange of ideas. I love to read blogs, and I never comment on anything because I don’t need to. I don’t need or expect anyone to comment on my blog posts either (though everyone is welcome to comment!). I just like reading other people’s ideas on things. Blogs help me do that.

I was using micro.blog as an alternative to Twitter, but really, I don’t need social media. I know this is supposedly “the worst possible thing” for my writing career because social media is where I’m supposed to build my audience. But I just can’t. I don’t like it. It feels like a waste of time. Even if it’s not a waste of time, even if it’s supposed to help me find readers, I just don’t like it. I don’t want to be “social.”

So, I deleted my micro.blog account.

I’ll just take my anti-social self over here and read a book in the corner. No need to @ me.

Caught Between

What kind of writer am I? My writing heroes are Ray Bradbury, J.R.R. Tolkien, Ursula Le Guin, Astrid Lindgren, C.S. Lewis, Neil Gaiman. Are they “literary” writers or “genre” writers? Serious or pulp? Do they write art or entertainment?

Let’s back up a bit. First, I have always loved fantasy and science fiction, and these two genres have historically been considered “low-brow” by the literature establishment in the U.S.

Tolkien and Lewis in particular had to deal with all kinds of disparaging remarks about their adult fantasy novels from snooty critics.

Le Guin has fared better because she wrote more than just sci-fi/fantasy, and she came to prominence when the genres were gaining more legitimacy. Lindgren gets a pass too because she often wrote for children. Bradbury was a force unto his own. He wrote pulpy stuff but somehow was embraced as literary (sometimes).

But still.

Science fiction and fantasy — speculative fiction — have always maintained a place outside the center of literary esteem. Even now, there feels like a divide between “literary” stuff and “genre” stuff.

I have a subscription to Poets & Writers magazine (that is soon to expire and I won’t be getting a renewal), and the thing that always strikes me when reading it, is the way it seems to ignore nearly every contemporary writer I enjoy reading today: Brandon Sanderson, Patrick Rothfuss, Helene Walker, Susanna Clark, Ken Liu, Naomi Novik. Yes, I understand that a large portion of the magazine is devoted to poets, but still, it’s surprising that some of what I consider the best speculative fiction writers today aren’t even mentioned.

Again, there is a divide.

And this divide extends into process and craft and how we should think of our writing. Am I a writer of literature, or am I writer of entertainment? Literature writers are supposed to labor over their craft, write multiple drafts, strive for greatness and make Capital A “Art.” Entertainers churn out their product, write what sells, and scoff at pretensions of “art.” Yes, I know I’m simplifying things, and yes, I know these lines between low-brow and high-brow are gradually blurring, but there’s still this sense (and maybe it’s only in my own mind) that if one wants to write and publish fiction, one must decide.

I hate this choice. I don’t want to make it. I hate the binary between purity (aka art) and business (aka entertainment). This is what happens, though, when I want to sell my stories. When I turn them into commodities, when I participate in the market, then I’m ceding ground to “writing as a business.”

Of course, I want to eat and have a roof over my head, and I want to “make a living” as a writer, so that means I need to think like a business person and regard my stories as “products” to be sold (or intellectual property to be licensed). I want to sell my fiction. I want to market my writing. But I don’t want to feel like I must abandon my creative voice in order to write books that people will buy.

Listening to self-publishing podcasts or reading subreddits for self-published authors can get depressing sometimes because everything seems to be screaming, “Write to market!” Readers want conventional fiction that adheres heavily to tropes (with just a little bit of tweaking to keep it interesting). Readers want vampires and shifters and badass females in their urban fantasy; they want elves and dwarves and dragons in their high fantasy; they want LitRPG, or they want Space Opera, or they want Grimdark. Write to market, write to market, write to market.

It’s not that I don’t like elves and dwarves and dragons in my high fantasy, and it’s not like I don’t want badass ladies kicking butt in my urban fantasy, but I don’t write with these things in mind. I just don’t. I write from my dreams and whatever weird stuff shows up in them; I write from the strange melange of influences I’ve had in my life, everything from Who Framed Roger Rabbit? to Phantastes to Pirates of Dark Waters to Luis Bunuel. I try my best in every story to make it something I would want to read, and I try my best to make it entertaining and also meaningful. But when I write, sometimes my high fantasy doesn’t have elves. Sometimes my urban fantasy has nary a badass lady in sight. It’s just how my brain works, and my imagination. I know I need to keep working at my craft, but I want to believe that I can write both something true to myself as an artist and something that will sell. Am I a fool for thinking so?

I think the divide between art and entertainment is an illusion. All art — even the “literary” stuff that gets featured in Poets & Writers — is meant to entertain. The pulpsters and the literati are all doing the same thing: spinning yarns to enchant an audience. I was heartened recently when reading Le Guin’s collection of essays, The Language of the Night. One of the essays dealt with this false dichotomy between art and entertainment:

“Therefore I totally oppose the notion that you can put Art over here on a pedestal, and Entertainment down here in a clown suit. Art and Entertainment are the same thing, in that the more deeply and genuinely entertaining a work is, the better art it is. To imply that Art is something heavy and solemn and dull, and Entertainment is modest but jolly and popular, neo-Victorian idiocy at its worst.

(from “The Stone Ax and the Muskoxen”)

I think it helps to remember Shakespeare. His plays were popular. They were entertainment for everybody, from the lowest dregs of London society to the very highest of royalty. And yet, we watch Shakespeare now and consider his work High Art. The same plays. The same lines. Entertainment and art.

Thus, the choice is an illusion.

I’ve never set out to write a story that I didn’t think would be entertaining. I might have failed in the execution of a story, but I never failed in the intention behind it.

There is only the work. There is only the hope that in writing my stories and spinning my yarns, I will make something “deeply and genuinely entertaining,” and thus, make a work of art.

What kind of writer am I?

Perhaps the answer is trite, but it remains true. I am myself. I don’t have to choose.

Leaving Twitter

It’s about time.

I mean, it’s about time I left Twitter because I really don’t use it to communicate. I’m a lurker. I read the stream of stuff that shows up when I log on — other people’s stuff — but I don’t post anything. Weirdly, since I really enjoy blogging.

But I don’t enjoy posting things on Twitter. Or Facebook. Or Instagram. Or whatever. I’m too shy. (Again, weirdly. Because I do share stuff here and in my newsletter. I have no idea why blogging is easier for me, but it is.)

It’s also “about time” because it’s about time. I waste a lot of time reading what other people are writing on Twitter. I waste a lot of it thinking about the cool things people are doing on Twitter: all the books they’re releasing, all the clever ideas they are having, all the funny stories they are sharing. I read Twitter and then I get down on myself for not releasing as many books or having so many clever ideas or sharing so many funny stories.

I don’t want to waste time. I want to write more stories. I want to write more thoughts on fantasy literature (hello, newsletter) or my writing process or what I’m reading, but I want this writing to be long-form, to be personal, to be less of a race to popularity.

Also, I have a fundamental antipathy to social media. I signed up for these sites years ago because of the promise that they would help me connect with people or whatever. And I can’t deny that they didn’t help a little. I met cool people at the TCM Film Fest via Twitter.

But I didn’t make any lasting connections. Maybe that’s on me; maybe I didn’t use Twitter the right way. Frankly, I don’t think it matters. Right or wrong, I haven’t found it to be beneficial.

I’ve wasted a lot of time reading other people’s tweets. I don’t post my own stuff very often, mostly because I’m shy, even on the internet. I don’t like sharing little bon mots. I’m glad other people do and that they’re good at it, but it’s not for me.

I like blogging, I like my newsletter. I’m gonna try a micro.blog and see how that goes.

But I’m deleting Twitter. Probably in a day or two. I should have deleted it a long time ago. I think I was afraid of doing it, as if somehow having a Twitter account was necessary for reaching my readers.

But it’s not. It’s not necessary, at least not for me. For me, it was a negative experience. Not that I didn’t have fun reading stuff on Twitter, but it caused all these residual negatives that I’m better off getting rid of it.

Maybe it’s easier to be on Twitter, maybe it’s safer. Less risky. Build a platform the way everyone else is doing it. Maybe I’m a fool for getting off the big social media sites (though my husband will continue to maintain my Facebook page because he likes to… I forget I have Facebook most of the time).

But I’m tired of the time-suck. I’m tired of the way social media makes me feel like I’m in middle school again. These are my hang-ups, not anyone else’s, so if other people love Twitter or Instagram or whatever, that’s great. If people feel that they need to stay on these sites professionally, also great.

But I don’t want to anymore. I’m done.

Solo Old School

A few years back, I first discovered Dungeon Crawl Classics RPG, and then I found my way into the old-school renaissance sub-genre of table-top gaming, and since then, I’ve become obsessed with games like Old School Essentials and Maze Rats, and adventure settings like Dolmenwood.

Unfortunately, I’ve had little opportunity to play any of these old school-inspired games. I’ve got a sporadic DCC RPG campaign going, but we’ve been meeting less and less frequently. And I’ve only ever DMed ONE session of old school D&D (Rules Cyclopedia version).

My gaming group is more interested in 5e, so that’s what we play. There’s nothing wrong with 5e. It’s not a bad system.

It’s just… not my favorite thing. It doesn’t sing to my soul the way the old school stuff does. The simplicity of the old school games (and old school-inspired games) coupled with the grittier, more classic sword and sorcery flavor excites me a lot more than the rules and flavor of 5e.

For many players, the fun of 5e is in character creation. The character-building process is a huge part of what they like about role-playing. They can choose from a host of different character options: different feats, different skills, different race and class combinations, different bonus actions and powers. For many players, the fun isn’t just playing at the table, it’s creating the character and studying the supplemental books, looking for cool stuff to add to that character.

As a mostly-DM, I’m less enamored with this focus on character creation, but even as a player, I’m not particularly interested in it. Making the character is one part of the fun, sure, but it’s not the main part. I would go so far as to say that playing the character (as in, playing “in character,” i.e.: talking like my PC, exploring my PC’s backstory, etc.) is not the main attraction for me.

What I love about RPGs is the exploration. I get to imagine myself inside a fantastical world. My character is my window into that world, but it’s the world that I’m interested in, not the “character build.”

Of course, I enjoy playing a character and growing an attachment to them, but I’m not interested in “playing a part,” like an actor. I’m interested in discovering a new world, of seeing what’s around the corner of a dark dungeon passage, or what’s hidden in the depths of an enchanted wood. The character’s growth happens when they explore the world. They change as they explore, not by leveling up and gaining new feats and skills.

The other thing I love about old-school RPGs is the aesthetic, which, I’ll admit, is my personal preference and nothing more.

And there’s nostalgia too. Old school RPGs take me back to Saturdays at Waldenbooks looking at all those Dragonlance covers on the shelves. They take me back to third grade when I discovered the Endless Quest books, to playing MERP and HeroQuest, to watching movies like Legend and Dragonslayer over and over and over again. The old school gaming stuff–even when it’s really weird and acid-y like Ultraviolet Grasslands–gives me the same vibes I used to get as a kid. I don’t think it’s the rules per se that do it; I think it’s the DIY spirit of the scene and the messy creativity.

But yeah, the rules are great too because they ARE simpler. The rules leave a lot of things open to the imagination of the DM and the players. I like that freedom.

I sometimes think of 5e as one of those adult coloring books with amazingly detailed and gorgeous pictures inside. They are  fun to color because at the end of the process, you have this amazing piece of art. But old school games are more like one of those “Child’s First Art Book” things, where on page one there’s an outline of a fishbowl and the directions say to draw a bunch of fish, but what the fish look like, how they’re shaped, what they’re doing, and what else is inside the fishbowl is entirely up to you. And each page is like that: a suggestion of what to draw, but everything else comes from your imagination. That’s what old school gaming feels like. Suggestions and outlines, but you get to draw the world.

So anyway, I wish I knew more people who wanted to play stuff like OSE and DCC RPG. When I’m feeling in the mood, I sometimes roll up a couple of characters and start sketching a simple dungeon and wilderness area, and then sorta run my own  adventure in my head. I know it sounds lame, but sometimes it’s all I can do to satisfy my desire to play old-school stuff. Sometimes I read modules and adventure settings and get ideas for games I want to run or even for stories I want to write. Even if I’m just flying solo, the old school stuff ends up feeding my imagination. I might not be able to play a campaign with a full table of people, but at least I can let the old school stuff inspire me.

© 2024 Jennifer M. Baldwin

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